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Effects.data

The effects.data file contains an array of 'Effect' objects which can be defined as either cures or side-effects. Any effects included here will automatically be included in the game.

Example Cure

   {
       "id":"painkiller",
       "family":"pain",
       "level":0,
       "baseValue":95,
       "sensitivity":2250,
       "helpRate":100,
       "boundary":[5,12],
       "contractionRate":{"follow":"cancervaccine"},
       "reaction":{"upgrade":{"machine":"evaporator","conc":[7,10],"combine":"catalyst2","product":"migraine"}}
   },

Example Side-Effect

   {
       "id":"blackouts",
       "catalyst":"catalyst4",
       "level":-5,
       "boundary":[6,14],
       "reaction":{"remove":{"machine":"uv_curer","conc":[1,5]}}
   },

Effect Keys

Include as many as required:

Reaction Keys

Choose one of:

Upgrade and Remove Keys

Include as many as required:

Contraction Rate Keys

Include as many as required:

Cyclic Keys

All cycles follow a sine wave. Include all of the following: